Test Drive Unlimited 2 Casino Offline Mode

  

The PC version of Test Drive Unlimited 2 received a free downloadable content pack this weekend. Eden Games plans to release this Exploration DLC for the consoles soon as well. Also included in. For Test Drive Unlimited 2 on the Xbox 360, a GameFAQs message board topic titled 'Can you play Casino offline???' If this affects you, try playing the game in Offline Mode to see if the cars show up. Casino Access - Online with intermittent outages. WARNING: Please be aware that the current connection issues may cause you to become disconnected from Casino games. If this occurs, you may lose your Casino Credits that are currently in play. Tdu 2 casino offline? Just bought the casino online on the tdu2 web site and went to play it on steam and when i go in the casino to play the games says server offline any one have soultion? But when im in game i see other people online with me.

UPDATE:
Ultimate Stats Editor has now been updated to version 2 thanks to 7Ds
Available HERE
It will now show current stats behind edit boxes, everything else is same, including 'set all values' hotkey from v1.1
UPDATE:
I just made concept maphack - open/close all roads
Here's the Video Demonstration
Trainer will be coming soon, check Store for the latest trainers
UPDATE:
I have just released a trainer that works with v034 build 16 without giving you 'cheater detected' message.
I'm way faster than Atari / Eden Games :)
I won't be releasing the method i use to bypass their memory editor detection. Too many assholes ripping off my stuff.
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Knowledge Database Article of Test Drive Unlimited 2 - Hacks, Hacking and Modding is now available. all detailed tutorials will go there. only discussion stays on forum, so for updates check that article
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Trainers and premade hacks are available here:
Hacks and Trainers shop for TDU2
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UPDATE:
'handling editing' is possible and it works on latest explo patch (19.oct.2011)
money hack is also still possible, either using casino or the latest discovery by MagicalSilence that car sell/buy price can be altered
buy for 1 or 0 and sell for millions.
cars can still be replaced on latest explo, anywhere exept on map (like it was done before)
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* Experimental hacks shop have been opened, where you can donate and let me do the hacks for you, check it out here:
Test Drive Unlimited 2 hacks shop
follow instructions given under each' hacks details ! it is not download, you must send me savegame after you 'donate' on the shop and give me your transaction ID or mail me from same mail where you made donation. instructions are there, so read them on shop, under each hack.
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Video Demonstrations:
- Casino money and Timer
- Car hacks
- NGO the Ghost Rider (ghost mode, speed, acceleration ..etc)Test Drive Unlimited 2 Casino Offline Mode
- Ghost Rider
- Go to my youtube channel http://youtube.com/sethioz and search for 'test drive unlimited 2' for all videos
* Steam users read this - based on steam, VAC is active in tdu2, but i think its lie. tdu2 does not use steam to even connect. after launching tdu2, you can kill steam.exe and that overlay.exe what steam uses and you can still play tdu2. its highly recommended to do this, before trying any of the hacks.
Update regarding steam, you can download a copy of non-steam tdu2 from torrents and use your own cd-key to play ! it works without any crack.

* If you do not know how to hack games on basic level using memory tools, then go to my knowledge database and search simple things, like 'Unlimited ammo hack' (this will explain how to find simple values, not just ammo. Also look for 'basic game hacking'
1. Unlimited money / credits
- search for the money you have.
- if you have 303200, then search this value
- if you end up with lot of values, then gain or lose some money
- then filter for the amount you have then
2. Time / Timer
First see Time Hacking
here are some more or less specific values
0 = 2658000000000000000 (8 bytes)
32 = 709933056
25 = 210295296

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22 = 0
3. Car hack - any car anywhere and stickable / paintable
see wiki for more info (first link on this thread)
it is now possible to change your vehicle on demand, you can get any car, including hidden bonus cars, such as HotRod and unfinished cars, that has no model yet.
there are tons of cars, over 100 more, but they dont have models.
also you can get club cars now into your garage and paintable / stickable.
4. Tune untuneable cars
see wiki article. 3 different methods available ! up to level 255 possible

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5. Handling editor
unleashed (never will be leashed in public, at least not by me)
I have somewhat made handling editor. using very complicated methods i have sucessfully managed to 'extract' handling file from memory and then insert it over another car, however it results in an crash. you can't change some of the values, like car model name..etc. rest is changeable and i have mapped 74 different stats so far. i have no idea what some of them might be useful for tho. like DLC. it specifies if car is DLC or not, i guess it means you can buy it in used cars without buying it from gay atari.
some values are just visual, like engine displacement, its just visual and gives no effect.
while it's very fun to mess with wings. i can make wings come out manually with a hotkey or make it stay in all the time. im talking about rear wing on some cars, like veyron. also its possible to change speed of wing, on how fast it comes out and goes in.
    - DLC yes/no
    - Dampers front
    - Dampers rear
    - DriveTrain
    - Engine displacement CC
    - Front DownForce
    - Front rideheight
    - Front wheels offset
    - Front wheels width
    - Gearbox type
    - Grip Dirt
    - Grip Grass
    - Grip Road
    - Grip Dirt Slide
    - Grip Grass Slide
    - Grip Road Slide
    - Group (type?)
    - Handling difficulty
    - HorsePower BHP
    - Max Power @ RPM
    - Max RPM
    - Min RPM
    - Model Name
    - Model Name
    - Model Name
    - Name of vehicle
    - Number of Gears
    - Number of doors
    - Offroad Ability
    - Offroad Dirt Tyres Type
    - Offroad grass tyres type
    - Paintable
    - Price
    - RPM min to max speed
    - Rear DownForce
    - Rear rideheight
    - Rear wheels offset
    - Rear wheels width
    - Rideheight max
    - Rideheight max
    - Shift time down
    - Shift time up
    - Some downforce
    - Speed
    - Stickable
    - String
    - Suspension stiffness front
    - Suspension stiffness rear
    - Torque @ RPM
    - Torque NM (acc)
    - Traction control
    - Traction control hyper
    - Tyre Type
    - Tyre Type
    - Version name
    - Weight / Mass
    - Wet friction %
    - Wheels / Rims (default)
    - Wheels weight
    - Wheels weight
    - Win Points
    - Windows type yes/no
    - Wings end speed
    - Wings open time
    - Wings start speed
    - track name
    - traction control off
    - traction control sport
    - wheels/body offset

UPDATE:
I know that its been out there for a while, but i have confirmed that it is possible to tune cars beyond their capabilites.
namely up to level 255. I added tutorial to my wiki. it has downsides, for example in order to make it 'permanent'
i have spent about 3-4 hours and still couldn't figure it out. im up to a point where 'active' car gets the tuning level on my choice as soon as i boot up the game and rest i can get up to desired level by only visiting a tuning shop, however this is still annoying.
I don't have to search for anything, just visit the tuning shop, hit the hotkey and i have it.
It simply seems that level 4 tuned cars does not have 'tuning address' anymore and it only shows up in tuning shops.

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anyway proof of concept is on my wiki.
Other Hacks
- levels. should be possible if you search for the total amount of your points
- FRIM - should be possible to increase it or change the combo..etc, but useless. instead just change money (hack nr1)
as about handling editor and savegame editor, Luigi took a quick look and said that all files except savegame, use the old encryption, which means you can use Luigi's tdudec tool to decrypt and encrypt game files (they have to be extracted first).
How to extract .big/.map files
TDU2 files can be extracted by using QuickBMS and the script for it:
you can optain QuickBMS from Luigi's site > aluigi.org
Code: Select all
IDString 'XMBF'
Open FDDE big 1
Endian big
GetDString DUMMY 12
Get OFFS long
GoTo OFFS
Get DUMMY long
Get NUMHASHES long
Get HASHOFFSET long
Math HASHOFFSET += OFFS
Get NUMFILEREC long
Get FILERECOFFSET long
Math FILERECOFFSET += OFFS
If NUMHASHES != NUMFILEREC
CleanExit
EndIf
For I = 0 < NUMHASHES
GoTo HASHOFFSET
Get HASH1 long
Get HASH2 long
Set EXT string '.bin'
SavePos HASHOFFSET
GoTo FILERECOFFSET
Get FILESIZE long
Get DUMMY long # compression?
Get FILEOFFSET long
SavePos FILERECOFFSET
Math MEMSIZE = FILESIZE
Math MEMSIZE x 4
Log MEMORY_FILE FILEOFFSET MEMSIZE 1
If MEMSIZE != FILESIZE
Math MEMSIZE -= 4
GetVarChr TMP MEMORY_FILE MEMSIZE long
Math TMP ^= 0xD7A8E2D4
PutVarChr MEMORY_FILE MEMSIZE TMP long
EndIf
GetVarChr HEADER MEMORY_FILE 0 long
Math HEADER ^= 0xD7A8E2D4
If HEADER 0x584D4246
Set EXT string '.xmb'
ElseIf HEADER 0x49474532
Set EXT string '.ige'
Else
GetVarChr HEADER MEMORY_FILE 8 long
Math HEADER ^= 0xD7A8E2D4
If HEADER 0x4B4E4142
Set EXT string '.bnk'
ElseIf HEADER 0x57415645
Set EXT string '.wav'
Else
GetVarChr HEADER MEMORY_FILE 12 long
Math HEADER ^= 0xD7A8E2D4
If HEADER 0x2E324442
Set EXT string '.2db'
ElseIf HEADER 0x584D4246
Set EXT string '.xmb2'
EndIf
EndIf
EndIf
String NAME p= '%08X%08X%s' HASH1 HASH2 EXT
FileXOR 'xD7xA8xE2xD4'
Log NAME 0 FILESIZE MEMORY_FILE
FileXOR '
Next I

How to sort extracted files
see knowledge database article on how to do this